A look into Far Cry 6’s Accessibiity and an interview with Douglas Gregory, Game Designer at Ubisoft Toronto.
Communication is key
Are communications in games accessible? We try to find the answer through our own experience.
Titan One Device: Coding your own accessibility – Part 1
The Titan One device allows you to fully mod your controller through the use of scripts. This series of guides explain the basics of coding to remap buttons.